Because I carried the idea for the Samitomoto Drawing Game around for a year before I put it into production, teased the idea out, tested it on my sister and her guinea pig family, teased it some more, workshopped it with designers, attracted funding and finally produced it- I know why I made it and why I play it!
For those of you who aren't inside my head (and it's probably for the best that you are not), here are the reasons why you might like to play the drawing game;
Why?
To stimulate the imagination
To have fun with drawing
To help break through a creative block
To shift a negative mood
To help with opening creative channels
To enjoy drawing in a non competitive, joyful way
To help with healing and creative healing
To give yourself permission to be silly and playful
To make drawing less serious and more fun
To move past the fear of the blank page
To have fun
To develop your drawing
As a meditation and focus tool to bring you fully into the present
To tap into your inner child artist
To learn language in a fun and creative way
To be part of a creative community
To have quality time with friends and loved ones away from a glowing screen!
Now it's your turn, why do you like to play the Samitomoto Drawing Game? Who do you know who would like more of the above in their life? Please send them here
Thanks again to everyone who has helped this me in this journey!
Cheers,
Sam Simpson-Morgan
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